Recently I've had conversations with both the NXL and the Iron City Classic event promoters. Both events do not have a specific ban on the use of any kind of gun or valve as long as it does not exceed the guidelines. I asked specifically if X-valves or RT valves were banned. They are not. However, you will have your gun, team, player etc... banned if you are an idiot and attempt to defeat the rules.
The rules are constructed around not allowing a gun to rapid fire, burts fire, bounce fire, full auto or any other nonsense that a user tries to do that makes their gun shoot out of control. It's simple, set the gun up to shoot in control.
One shot per pull.
No RT effect .
No Bounce.
No rapid uncontrolled firing.
No sweet spotting the pull.
At this time there are no specific restrictions to any Automags as they have not had any issues so far. They have banned the use of double triggers on some guns like the CVO conversion, because they know for a fact that with a double trigger the gun can be walked at up to 17BPS. Therefore no double trigger on those guns. Mags have yet to be restricted in any way.
Please, if you enter an event using any version of an Automag do not push the rules. Do these things:
Do not set-up the guns with SHP tanks.
Keep your output at 800 psi or less. You need to stop any RT effect.
You may need lower input PSI with RT-style valves to eliminate the power curve on the RT effect.
The RT effect is not allowed! Don't do it. It will get you banned and restrictions put on Mags.
Do not use short on/off pins.
Use a longer pin to keep the activation point far enough away so you cannot shoot more than one shot per trigger activation.
.750 pins should be good but you might need longer depending on the specific gun and how it's been modded or built.
There are so many modded parts (rails, bodies, frames) floating around it's impossible to say one length will work.
Test your gun fully, so beyond any doubt it only shoots one ball per pull, and is impossible to make the gun double fire....EVER.
You should not be able to find any kind of sweet spot in your trigger path to activate a double shot or more...
If you need assistance in setting up a gun for an event, reach out via email to me and I'll work with you to make sure you are legal and stay legal.
If you know of an event promoter banning mags because they are ignorant of the product, let me know I will reach out and educate them.
Mech event promoters should understand that Mags are able to define and refine their rate of fire and that it is players who choose to create run away guns.
Back in the day when the arms race for guns was on and no rules existed there was a wild west attitude. Anything goes! and Mags were excellent at anything goes! Not anymore.
Smart promoters will punish the player for breaking the rules and not ban the gun.
However, if players of a certain make of gun are found to always be breaking the rules then some promoters may feel they have no choice but to ban or restrict because they don't need the headache.
Let's not let this happen.
Let's get Mags back in the game, by playing by the rules. Use your skills to win.