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Thread: So I was Thinking about a New Gun Design.....

  1. #121
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    Quote Originally Posted by drg
    NO, HUGE NO. Pressure-related dwell compensation is strictly verboten. Regulators are selected to avoid recharge issues.

    The rest of the stuff is simply non-issues. The reliability of current setups is simply not a concern.
    Yes, huge yes. First, i'm not taking pot shots at random here. Every design has it's problems. Despite all the potential pitfalls of most modern guns they run remarkably well.

    With poppet valve guns. The poppet valve itself is a regulator. The valve on most of the guns is not balanced, and changes in input pressure will change lift and duration. That is not up for debate. That would be pressure related dwell compensation.....

    In a large part regulators are not selected, they're built on the cheap, using whatever design fits the appearance that the company would like. Or more commonly, whatever they can produce easily. It is uncommon that a company will design around a good regulator. This particular forum is hosted by one of those companies. SP hung onto their regs for a long time, I think they knew what they had, and wouldn't give it up easily. The other brand that did so is no longer producing guns. Though they're still selling regs ;-)

    I was making my example to point out that guns are complex, and have a huge number of failure modes, many of which could cause harm to other players. Yet, despite all these problems, the guns are relatively trouble free. You're right, the reliability is not a concern. I have a LED dark angel that still shoots like it should. And I have a cheap descendant, and it too works as it should. An electronically controlled valve would have even fewer places to fail.
    To be an AGD supporter, one cannot be an AGD bigot. -Nero

    Truth is a complex thing. One must govern by simplicity. -M. Mercier, special counsel to his Majesty for domestic matters. The Brotherhood of the Wolf

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  2. #122
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    You're missing what I was saying, I quoted the part I did for a reason. Dwell compensation for possible dropoff is unheard of and undesirable. Such dwell modification is currently only associated with cheater boards. If one finds reg recharge speed or consistency an issue, one fixes it with a better regulator.

  3. #123
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    Well I was wondering (perhaps I read it wrong) are you going to control the velocity of each and every ball ? How do you plan to account for the varying size of paintballs ? (or is it something that you don't want to discuss in a public forum at this stage of possible development). Any way I had a thought on it , what if you have something installed in the breach that would act like a ball detent but also sealed all the way around the ball. Would that then help shoot a more consistent velocity at a constant pressure and volume?

  4. #124
    As I understood it, AGD is not producing this as a new marker. That's why the concept is being put into public domain: on the chance that a motivated entity would take the idea and do something with it.

    As fr the concept, unless someone finds a way to measure velocity on the shot while it's being fired, or predict the velocity for the ball by measuring it's characteristics as it's loaded (minute shape and mass differences etc), it's impossible. Rather, you'd have the board record velocity of previous shots and keep a moving average. That way it would have a feel for how the current hopperful of paint is firing and how best to react to it.

  5. #125
    You're missing what I was saying, I quoted the part I did for a reason. Dwell compensation for possible dropoff is unheard of and undesirable. Such dwell modification is currently only associated with cheater boards. If one finds reg recharge speed or consistency an issue, one fixes it with a better regulator.
    That's like your opinion man. I see no moral or ethical difference between adjusting velocity through regulators or electronics.

  6. #126
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    Quote Originally Posted by Miltonyz
    That's like your opinion man. I see no moral or ethical difference between adjusting velocity through regulators or electronics.
    It's not an opinion that it is currently not used in marker electronics except for cheater boards.

  7. #127
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    First off, FSDO compensation is something that's used on tourney legal boards. If those are cheater, then you don't agree with the governing bodies. FSDO compensation IS dwell adjustment.

    So where are you going with this? It seems like you just don't like the idea of an electronically controlled valve. That's ok. Do you have anything constructive to say? That doesn't imply what you have to say is for, or against it, just something useful.

    The argument that dwell does not change (weather as part of the software or not) is not correct. As there are many, many factors that lead to differing dwell on a poppet, or dump chamber gun. I'm not attacking them as a whole, as I've said before, they work remarkably well. Heck, short of the one mag i have left, (Oh how i miss my micromag....), everything I own is poppet valve. With various modes of hammer actuation.

    A gun with a peizo operated valve, would have valve duration repeatable to the nearest 100us every single shot. There would be no valve bounce. There would be no concern of residual pressure in the chamber, as there would be no chamber.

    If we used a blow-forward configuration with this, we could use several short pulses of air to actuate the bolt softly, which took all the complication of the LX to do. With precise air metering, we could get around the touchy adjustable PT o-ring situation. Since we're not sealing a chamber, we could even drop the PT o-ring entirely.

  8. #128
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    Quote Originally Posted by nerobro
    First off, FSDO compensation is something that's used on tourney legal boards. If those are cheater, then you don't agree with the governing bodies. FSDO compensation IS dwell adjustment.
    I already addressed FSDO compensation, in fact I was the first person to do so in this thread. Equating FSDO compensation to active dwell control, particularly as you described it, in response to regulator recharge issues, is disingenuous at best.

    Quote Originally Posted by nerobro
    So where are you going with this? It seems like you just don't like the idea of an electronically controlled valve.
    All of my play guns, both semi and pumps, use electronically controlled valves. So maybe I know a thing or two about them and their implications.

    Quote Originally Posted by nerobro
    The argument that dwell does not change (weather as part of the software or not) is not correct. As there are many, many factors that lead to differing dwell on a poppet, or dump chamber gun. I'm not attacking them as a whole, as I've said before, they work remarkably well. Heck, short of the one mag i have left, (Oh how i miss my micromag....), everything I own is poppet valve. With various modes of hammer actuation.
    We're not talking about dwell fluctuation in normal operation, we're talking about actively compensating for that fluctuation. In a properly set up gun, there is no way to actively compensate for dwell fluctuation in normal cyclic operation, thus active dwell compensation is used solely for cheating today.

    Quote Originally Posted by nerobro
    A gun with a peizo operated valve, would have valve duration repeatable to the nearest 100us every single shot. There would be no valve bounce. There would be no concern of residual pressure in the chamber, as there would be no chamber.
    Such control precision is unnecessary. We already have reached a point at which added valve control precision yields no better consistency. The largest single cause of inconsistency is the paintball itself. Its tolerances are simply too low for gas system precision beyond a certain point to matter.

  9. #129
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    Quote Originally Posted by nerobro
    So where are you going with this? It seems like you just don't like the idea of an electronically controlled valve. That's ok. Do you have anything constructive to say? That doesn't imply what you have to say is for, or against it, just something useful.
    It wouldnt appear that he does. Well done on not biting on the trolling and Welcome back.


    Quote Originally Posted by drg
    It's not an opinion that it is currently not used in marker electronics except for cheater boards.
    Ya we all know its already used.

    Quote Originally Posted by drg
    All of my play guns, both semi and pumps, use electronically controlled valves. So maybe I know a thing or two about them and their implications.
    If this is true then why dont you contribute in a useful way to this NEW idea??


    Quote Originally Posted by drg
    The largest single cause of inconsistency is the paintball itself.
    You got any proof or data to back that up?

    Read the title again. Its a NEW idea. I dont think these guys need to waste their time with your trolling posts. If I am wrong I am sure I will hear about it. I get the feeling you just like to read yourself post.

    Nothing is broke nothing to fix. Nothing here for you to see, move along. Go play with what you have and stay out of this thread if you cant be constructive or useful, if not from here on I will just remove your useless posts or take other action if I have to.

    Back to the Thread at hand guys.

  10. #130
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    Quote Originally Posted by drg
    I already addressed FSDO compensation, in fact I was the first person to do so in this thread. Equating FSDO compensation to active dwell control, particularly as you described it, in response to regulator recharge issues, is disingenuous at best.
    Dwell compensation to cover regulator design issues was something I stopped talking about after I first posted about it. FSDO compensation is changing dwell. And it's changing dwell blindly.

    Speaking of cheating, did you know that savvy players would use regulator lag to their advantage? I'm using the word savvy to not kick up to much of a fuss. People who take the time to balance the input pressures on their guns also have the option of setting up their gun on the falling side of the pressure-velocity curve. So that their guns would gain velocity as their regulators lagged.

    All of my play guns, both semi and pumps, use electronically controlled valves. So maybe I know a thing or two about them and their implications.
    This is picking a fight. Owning the guns says nothing about knowing how they operate. I'm not necessarily saying you don't, but this sort of thing is a logical fallacy.

    We're not talking about dwell fluctuation in normal operation, we're talking about actively compensating for that fluctuation. In a properly set up gun, there is no way to actively compensate for dwell fluctuation in normal cyclic operation, thus active dwell compensation is used solely for cheating today.
    I threw out the idea of an on-gun chronograph more or less from the first post I made. And i've defended that position several times. AGD also didn't suggest having an on-gun chronograph. Without that sort of feedback there's no reliable way to measure velocity, and then compensate for it. As you'll say later, the biggest problem with velocity consistancy are the paintballs themselves.

    The reason for changing valve dwell is to compensate for input pressure. This is something that can be accurately measured, and there's solid gas law to back up varying valve duration for input pressure.

    Or as suggested in the OP, you can change the valve flow charcteristics to make the gun sound different. Or just shoot really brittle paint.
    Such control precision is unnecessary. We already have reached a point at which added valve control precision yields no better consistency. The largest single cause of inconsistency is the paintball itself. Its tolerances are simply too low for gas system precision beyond a certain point to matter.
    This was never a questoin of necessity. If necessity was the only reason for anything in paintball, we would have stopped at the blowback semi. Just because it's going to bother you... did you know blowbacks are all guns with active dwell compensation? Properly setup sheriden style guns are much the same.

    Just to reiterate the benifits of this sort of valve:
    • If used with a blowforward style bolt, you could have LX performance without LX, and without the heavy springs.
    • Peak ball pressures could be tailored for paint strength.
    • Both on tank, and secondary regulators could be eliminated.
    • The gun could be run on liquid co2, compressed air, or gas co2.
    • If engineered to the same standards, the valve would have a cycle life 100-10000 times longer than conventional valves.
    • The guns maintenance would be frighteningly simple. With as few as two moving parts, and potentially no active o-rings.


    You're concerned about cheating. The sort of control necessary to make the gun work at all, would inhibit aftermarket board/software makers. That just means the maker of the gun in the first place has to be ethical, and setup the software right.

    The closest thing I was able to decipher as your point, was that you think this would be more complex, and because we already have working gun designs, something like this isn't necessary. Is that the point you were trying to make?

    Something new..
    This gun/reg design would require signifigant battery power. LiPo batteries are now cheap enough that we could get the capacity of battery we'd need without the foregrip.

  11. #131
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    Quote Originally Posted by AGD
    I have come up with an idea to measure the velocity WITHOUT using eyes, sensors on the barrel or anything ugly. I would envision that you push the "reset velocity" button and start firing the gun over a crono. The velocity will go up with every shot and when you hit 280 or 300 FPS you stop firing and now the gun has the info it needs to adjust for velocity.

    If you change barrels or paint, you do the same thing and your good to go. Continue the discussion with the idea that you know what the balls velocity is every shot.AGD

    Care to give us some hints here?

  12. #132
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    Patent the idea, make the crudest possible prototype of it, put it in the market. Let others spend years refining and perfecting it and then move on the patent and demand royalties .


    I'm curious, are we operating under the idea that we are going to need / have reasonable access to perfect(er than now) paintballs?
    "Unless someone like you cares a whole awful lot, nothing is going to get better. Its not" - Dr Suess

  13. #133
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    I don't think we'll get better velocity consistency from this. We'll obviously be eliminating yet another factor, which can't hurt.

  14. #134
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    Quote Originally Posted by Beemer
    Care to give us some hints here?
    Random guess. If you are measuring input pressure and have good control over pressure in the chamber you can set velocity electronically. Rather than turning a screw the computer controls how much air goes into the chamber to propel the ball. As the tank pressure lowers the program can compensate to allow more air into the chamber, allowing you to shoot to virtually empty on the tank. When you are setting the velocity to the chrono you are simply giving hte baseline number for the program to work from.

    Advantage: Allows you to use a high pressure gun (which should be more efficient from previous discussions) while still allowing you to go deep into the tank.

  15. #135
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    The problem with this is flow rate. A valve that can easily and predictably meter air at 4500psi is very different from a valve that can flow enough gas at 500psi. The peizo valves only open like .004 of an inch. There are ways to make even .004 flow a lot ;-) so we'd likely be ok.

  16. #136
    Quote Originally Posted by Beemer
    Care to give us some hints here?
    Yamaha uses a system where a transparent to opaque greyscale tab is attached to moving parts on the Disklavier player acoustic piano systems. A laser eye is used to record how fast it moves from trans to opaq, so the CPU always knows how fast each mechanical part is moving and where it is. Those parts are easily accelerated to 300 fps as quickly as a paintball would be.

    Very cool.

    In a paintball application, you could have a detent function something like this, maybe similar to Tippmann's "flap". The system measures the speed the ball leaves the breech, throws how much gas was applied to the shot (for acceleration on the ball after the detent), runs that through a simple equation, and gets the velocity.

    Just a theory.

  17. #137
    Addressing the ZOMG IS IT ETHICAL discussion:

    I don't think AGD would have posted this if the issue weren't already considered, addressed, and a way to design the system so it won't be an issue was decided on. At all. Few care more about the sport and have more respect in the paintball community.

    The design would not even sell if this were not fixed. Can we continue the discussion assuming this is the case?

  18. #138
    Got another theory. This one's probably more likely:

    Per AGD's specs, we don't have crazy trash strapped to the barrel, eyes (which my prior theory was dangerously close to), or similar garbage. So your injector/bolt/paint loading mechanism coming from behind the paintball has flowports around a laser sensor. It shines on the paintball and takes (what three, two if it's using the "in breach" measurement as zero?) good range measurements over the time the ball would take to leave the barrel and get a maybe a couple inches from the muzzle. Data goes to the board, averaged, and bam, we know velocity.

    No chance of shining your friend in the eye and blinding him, the laser is pointed directly at the ball. It's probably infrared anyway, so no worries there.

    The neatest part of the whole "dynamic velocity measurement" is that it can display the actual velocity on the fly. Makes it real easy for refs or gun techs.

    Again, just a theory.

  19. #139
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    Quote Originally Posted by AGD
    Perhaps the age of paintball innovation is over with, are we now in the twilight years?

    AGD
    Innovation is not dead. I think the concept of innovation is being reborn and handed out to the masses. Think about how many individuals have figured out how to make a part or a marker, and have had it made in mass quantities and sold on paintball forums world wide. You need to broaden your vision again sir, look beyond boxed markers at the retail stores.. look for the innovators on this forum. Combine their talents into a think tank and build a new marker.

    Back in the day you had to figure out what tools to use to blaze that new trail, today is no different. Good Ideas and Bad Ideas lead to Better ideas.
    The corporate mind set is what almost killed innovation. When $$ or the voting board is put first, Oops and mistakes are few and far between. There's no room left for chance. You have to search for the chance takers, the people that say why not.

  20. #140
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    Cheating is a matter of the player. If they are determiend enough, any gun can be made to cheat. Via software, new boards, or just some monkey with a wrench.

    Software for this would be easy. Go with TK's plan, fire over the chrono till it hits the right velocity. Make sure the chono setup/procedure takes at least 30 seconds. That means if a player wants to mess with his velocity during a game, he's down for at least 30 seconds, if not more.

    The software should have static tables for pressure/velocity relations. Or at least it should not be user tunable. Perhaps there should be three tables? CO2, Liquid CO2, HPA/N2. To account for the different masses of the air used. Again, that's a setting that should take a long time to set. Or... even could be set via the velocity setup procedure. The differences in gas mass should need radically different valve dwells ;-)

    I'm still stuck on the "lets prove that this works" thing.

    Has anyone seen what the current draw is on one of the peizo injectors? Maybe it's time I write an e-mail or make a couple phone calls to the mfgs. Something tells me they'd be at least moderately friendly to this sort of thing.

  21. #141
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    called bosch today, got the phone numbers to their R&D department. ;-) "I'm looking for the engineering specs for the peizo injectors. Power requirements, etc. We are looking to do high pressure air injection and your product seemed to be the closest thing to comercial soltuion to this."

  22. #142
    ...aaand?

  23. #143
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    There are ways to control this. Right now we use a metered amount of regulated air to achieve our desired velocity. Even with limitations of mechanical devices, most guns are pretty darned accurate in their consistency. Essentially, Tom is suggesting the same metering concept only not using regulated air or a preset amount. If you allow the air to flow at available pressure for a calculated amount of time it contains an amount of energy. If the pressure goes down, the time needs to go up to achieve the same amount of energy as previously used. The valve would have a calibration curve. You would set the velocity by a calibration number as well so that the gun knows its starting condition. I'm pretty sure that is where Tom's idea of hitting a calibration button and firing over a chrono until the proper speed is coming from.
    Except for the Automag in front, its usually the man behind the equipment that counts.

  24. #144
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    Come on, cheating is not new to cheater boards. I can distinctly remember holding my entire set-up upside down in order to get some liquid into the marker and achieve a shot to reach across distances it should not have.

  25. #145
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    Quote Originally Posted by athomas
    There are ways to control this. Right now we use a metered amount of regulated air to achieve our desired velocity. Even with limitations of mechanical devices, most guns are pretty darned accurate in their consistency. Essentially, Tom is suggesting the same metering concept only not using regulated air or a preset amount. If you allow the air to flow at available pressure for a calculated amount of time it contains an amount of energy. If the pressure goes down, the time needs to go up to achieve the same amount of energy as previously used. The valve would have a calibration curve. You would set the velocity by a calibration number as well so that the gun knows its starting condition. I'm pretty sure that is where Tom's idea of hitting a calibration button and firing over a chrono until the proper speed is coming from.
    The curve wouldn't need to be re-calibrated. That's something that would be constant.

    The gun knows how much pressure it's getting. when you set the velocity, it then knows what duration at what pressure makes the ball go the velocity you want. It would also have a chart that would allow it to lookup the proper valve duration for other pressures. That wouldn't change. :-)

    So... I got a call back from bosch. Wrong freaking department. I left another voicemail with the diesel fuel systems.

  26. #146
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    Quote Originally Posted by nerobro
    The curve wouldn't need to be re-calibrated. That's something that would be constant.

    The gun knows how much pressure it's getting. when you set the velocity, it then knows what duration at what pressure makes the ball go the velocity you want. It would also have a chart that would allow it to lookup the proper valve duration for other pressures. That wouldn't change. :-)

    So... I got a call back from bosch. Wrong freaking department. I left another voicemail with the diesel fuel systems.
    No no, liquid CO2 runs into some interesting issues. I don't know how it' would know if it's getting gas or liquid CO2.

    (If it's air only, well that's something else)

  27. #147
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    Quote Originally Posted by vf-xx
    No no, liquid CO2 runs into some interesting issues. I don't know how it' would know if it's getting gas or liquid CO2.

    (If it's air only, well that's something else)
    Well, if we were to change air systems, we'd need to use a different curve. when I suggested co2, tha twas because we'd be injecting a liquid with a liquid injector. forcing liquid to the valve isn't "that" hard.

  28. #148
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    https://automags.org/forums/showthrea...highlight=fuel

    This is some old discussion in regards to some of the issues that may occur. Done with a bit less enthusiasm but it does bring up some points that will have to be addressed

  29. #149
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    While we are discussing this "ultimate gun". Some of us recall the design ideas on the second generation warp feed. Do your thoughts include its use?

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    you suck

    corey s

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