WAS: I'm wondering if you ever looked at standard practice amongst players. String of over 16 balls are rare in the tournament scene, except for back players, and even then the strings tend to be shorter. As far as I can tell from your explanation of how the Turbo-Rev works, the adaptive algorithm is useless for 75%+ of the tournament scene, who tend to snap shoot strings of 3-10 balls.
So the adaptive algorithm would appear to be useless since it requires a steady string that's excessivly long, I would suspect you pick up most of the Turbo-Rev's performance the same way an X-Board does, by spinning faster & with more torque. Now if you store the data gathered, and got the minimum string down to 8 balls or so, I could see this working, but that would take more RAM than the PIC you are using has.
2k2 VF Cocker, STO/Eclipse Blade, Old-Style 14" Boomstick,
68AutoMag Classic Feed CF11023, Ring trigger.